Many fans love to watch professional basketball. Basketball
fans love to see guys like LeBron James, Kevin Durant, Chris Paul, Paul George,
Dirk Nowitzki, or Tony Parker, leaving it all on the floor, putting on a show
for an arena of roughly fifteen or twenty thousand fans. On the other hand, they
dislike when physical fouls occur, when fights break out, and tantrums take
place. But basketball fans dislike flopping the most. Just like the prevalence
of concussions in the National Football League, flopping is becoming
increasingly evident in the NBA game today. It is something that needs to be
decreased substantially. How? The offenders of the flopping rule need be
disciplined differently, and there needs to be change to the fact that many of
these flops are often called as fouls.
A foul is
one thing, where a player may be too forceful, or not well-positioned. Fouls
will always be part of the game. Again, it is the flopping that needs to be less
prevalent in today's NBA. In my own words, flopping is an act of drawing a foul
without actually being fouled. I personally do find flops and acting jobs to be
funny and worth laughing at, but this is professional basketball. This is the
players' job, and the players need to play like they are on the job. Flopping
shows a lack of professionalism that comes with being a professional basketball
player, one who is expected to show that both on and off the court. I do
believe that these players do handle themselves well, but such is not the case
when they flop on the court. With that said, again, how can this system be adjusted,
for the better of the game?
First, an
instant replay system should be installed, to review these 'flop-fouls'. When a
foul is supposedly under question, it should be called that way, and that is
fine. While using instant replay does take away from the timeliness of the
professional game, it's important that flopping is lessened, and by calling
upon replay, the officials can look at the play of which a foul is called and
see whether it is actually a foul or a flop. I understand that the players sell
it to the official, and do it very well to get the call in their favor, but
whether that works or not, this replay system would help eliminate some of the
bogus foul calls that are being called in favor of flops. Play would be
continued with the offensive team maintaining possession.
Secondly,
but more importantly, the discipline that the players receive, especially on
earlier offenses, provides incentive to continue flopping, even though they
know that they will be fined more for each progressive offense. To at least put
an effort to lessen flopping in the NBA, the league should impose stiffer
penalties on earlier offenses. For example, the first offense should be a
five-game suspension without pay, and each progressive offense results in double
the length of discipline retroactive to the previous offense, such that the
fifth offense results in a season-long ban, including playoffs. This sends the message
that, "If you flop, you are going to lose your salary and right to play
professional basketball for a specific period of time, hurting not just
yourself, but your team, your coaches, and executive office". I am all for
finding ways to win games for NBA players, but if flopping is the way, I do not
stand for it.
It is just as strong of a combination if both the harsher discipline and the replay system are used, whether it's used simultaneously or not. An alternative to the second suggestion would be to assess a technical foul for a flop, which would carry over to the next game. Then, if that same player flops again in the same game or the next game, he should be ejected for the rest of that game, of which the purpose is to send the same message as above.
It is just as strong of a combination if both the harsher discipline and the replay system are used, whether it's used simultaneously or not. An alternative to the second suggestion would be to assess a technical foul for a flop, which would carry over to the next game. Then, if that same player flops again in the same game or the next game, he should be ejected for the rest of that game, of which the purpose is to send the same message as above.
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